Advanced Search

Journal Navigation

Journal Home

Subscriptions

Archive

Contact Us

Table of Contents

SAGETRACK

The International Journal of Robotics Research
This Article
Right arrow Full Text (PDF)
Right arrow References
Right arrow Alert me when this article is cited
Right arrow Alert me if a correction is posted
Services
Right arrow Email this article to a friend
Right arrow Similar articles in this journal
Right arrow Alert me to new issues of the journal
Right arrow Add to Saved Citations
Right arrow Download to citation manager
Right arrowRequest Permissions
Right arrow Request Reprints
Right arrow Add to My Marked Citations
Citing Articles
Right arrow Citing Articles via HighWire
Right arrow Citing Articles via Google Scholar
Right arrow Citing Articles via Scopus
Google Scholar
Right arrow Articles by Raibert, M. H.
Right arrow Articles by Chepponis, M.
Right arrow Search for Related Content
Social Bookmarking
 Add to CiteULike   Add to Connotea   Add to Del.icio.us   Add to Digg   Add to Reddit   Add to Technorati  
What's this?

Experiments in Balance with a 3D One-Legged Hopping Machine

Marc H. Raibert

Department of Computer Science and The Robotics Institute Carnegie-Mellon University Pittsburgh, Pennsylvania 15213

H. Benjamin Brown, Jr

Department of Computer Science and The Robotics Institute Carnegie-Mellon University Pittsburgh, Pennsylvania 15213

Michael Chepponis

Department of Computer Science and The Robotics Institute Carnegie-Mellon University Pittsburgh, Pennsylvania 15213

In order to explore the balance in legged locomotion, we are studying systems that hop and run on one springy leg. Pre vious work has shown that relatively simple algorithms can achieve balance on one leg for the special case of a system that is constrained mechanically to operate in a plane (Rai bert, in press; Raibert and Brown, in press). Here we general ize the approach to a three-dimensional (3D) one-legged machine that runs and balances on an open floor without physical support. We decompose control of the machine into three separate parts: one part that controls forward running velocity, one part that controls attitude of the body, and a third part that controls hopping height. Experiments with a physical 3D one-legged hopping machine showed that this control scheme, while simple to implement, is powerful enough to permit hopping in place, running at a desired rate, and travel along a simple path. These algorithms that control locomotion in 3D are direct generalizations of those in 2D, with surprisingly little additional complication.

The International Journal of Robotics Research, Vol. 3, No. 2, 75-92 (1984)
DOI: 10.1177/027836498400300207


Add to CiteULike CiteULike   Add to Connotea Connotea   Add to Del.icio.us Del.icio.us   Add to Digg Digg   Add to Reddit Reddit   Add to Technorati Technorati    What's this?


This article has been cited by other articles:


Home page
The International Journal of Robotics ResearchHome page
E. Klavins and D.E. Koditschek
Phase Regulation of Decentralized Cyclic Robotic Systems
The International Journal of Robotics Research, March 1, 2002; 21(3): 257 - 275.
[Abstract] [PDF]


Home page
Adaptive BehaviorHome page
K. S. Espenschied, H. J. Chiel, R. D. Quinn, and R. D. Beer
Leg Coordination Mechanisms in the Stick Insect Applied to Hexapod Robot Locomotion
Adaptive Behavior, March 1, 1993; 1(4): 455 - 468.
[Abstract] [PDF]


Home page
ScienceHome page
M. Raibert
Symmetry in running
Science, March 14, 1986; 231(4743): 1292 - 1294.
[Abstract] [PDF]